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- Path: grafix.xs4all.nl!john.hendrikx
- Date: Mon, 22 Jan 96 21:08:16 GMT+1
- Newsgroups: comp.sys.amiga.misc
- Distribution: world
- Subject: Re: DOOM with Breathless engine?
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- From: john.hendrikx@grafix.xs4all.nl (John Hendrikx)
- Message-ID: <john.hendrikx.488j@grafix.xs4all.nl>
- Organization: Grafix Attack BBS Holland
-
- In a message of 19 Jan 96 Massimo Mancini wrote to All:
-
- >> I tried. I downloaded about 3 or 4 of these texture mapping demos from
- >> Aminet last night - AB3D demo, something called Fears, etc. Every single
- >> one of them crashed my system (I have a stock 4000/040/25/GVP
- >> Spectrum/CyberGfx - nothing even remotely exceptional here).
-
- MM> NOTHING Exceptional ???
-
- It is sad to see that there are still people who consider configs like that as
- 'exceptional'.
-
- MM> First you`re using a 68040... Even if it`s becoming more popular, it`s
- MM> still very unstable combined with games/demo software.
-
- No, you've got that the wrong way around. *Games* and *demos* are the ones
- being unstable with the 68040. You make it sound like it is the 040's fault,
- not the c0d3rz who wrote the software in the first place.
-
- >> Somehow I am not impressed. This is why I don't buy Amiga games any more.
- >> Applications invariably work on my machine. Games invariably do not. My
- >> machine is not new in any regard. One would think game
-
- MM> You MUST make anything wrong... I played MANY games on my A4000/040,
- MM> including several CD32 CDs which I prefer!
-
- Sure, if you take the effort to disable caches, and put back VBR and crap like
- that you might actually get it to work. Luckily this only effects games and
- demos -- *REAL* software just works as it should.
-
- >> two games which don't crash immediately (such as Hired Guns) always assume
- >> they're talking to a 15 KHz screen mode, and my monitor, being a bog
- >> standard multisync, doesn't go that low, making them unplayable.
- MM> If you`re talking about "bootgames" and that you don`t own any kind of
- MM> scandoubler/flickerfixer then WHAT DO YOU EXPECT ? That buying a
- MM> Multisync makes any game automagically run in DBLPAL ?
-
- Well, I guess if <fill-in-any-OS-friendly-software-here> does it, then why
- can't a game/demo do it? Just lazy I guess, or maybe you think it is normal
- that you have to purchase extra hardware to run a badly programmed game --
- ridiculous.
-
- >> - steve
- >> PS - Perhaps, one could claim, with enough messing around and disabling of
- >> the proper things, they could be made to work. Sorry, wrong answer...
-
- MM> There`s a tool which allows workbench-startable games to open a
- MM> specific screen to run on. This bypasses the main problem with gfx cards
- MM> I mentioned above.
-
- May I remind you that there are games/demos which crash on absolutely any
- different or generally 'unknown' hardware?
-
- A simple kickstart upgrade makes them crash, or having no memory at $c00000, or
- the fact that you also have FastRAM, or a 68010 with VBR somewhere other than
- $0, or a 68020 with caches enabled, or a 68040 with CopyBack, or the presence
- or lack of an AGA chipset, and there are dozens more 'obscure' reasons as to
- why games and demos crash (upgrading from the Fat Agnus to the Big Agnus also
- crashed lots of games and demos, try disabling that with degrader)
-
- Games and demos are the problem, not the machine.
-
- Grtz John
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